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Nvidia Corporation
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Nvidia Corporation patents

Recent patent applications related to Nvidia Corporation. Nvidia Corporation is listed as an Agent/Assignee. Note: Nvidia Corporation may have other listings under different names/spellings. We're not affiliated with Nvidia Corporation, we're just tracking patents.

ARCHIVE: New 2017 2016 2015 2014 2013 2012 2011 2010 2009 | Company Directory "N" | Nvidia Corporation-related inventors

Date Nvidia Corporation patents (updated weekly) - BOOKMARK this page
08/17/17 new patent  Efficient scan latch systems and methods
08/17/17 new patent  Migration of peer-mapped memory pages
08/17/17 new patent  Instructions for managing a parallel cache hierarchy
08/17/17 new patent  System and retrieving values of captured local variables for lambda functions in java
08/17/17 new patent  Producer/consumer remote synchronization
08/17/17 new patent  Content protection via online servers and code execution in a secure operating system
08/17/17 new patent  System and procedurally synthesizing datasets of objects of interest for training machine-learning models
08/17/17 new patent  Ultra high resolution pan-scan on displays connected across multiple systems/gpus
08/17/17 new patent  Customizable state machine for visual effect insertion
08/17/17 new patent  Method and a production renderer for accelerating image rendering
08/17/17 new patent  Collecting and processing stereoscopic digital image data to produce a parallax corrected tilted head view
08/17/17 new patent  Method for rotating macro-blocks of a frame of a video stream
08/17/17 new patent  Method and system for interpolating base and delta values of associated tiles in an image
08/17/17 new patent  Quality aware error concealment video and game streaming and a viewing device employing the same
08/10/17Holographic reflective slim virtual/augmented reality display system and method
08/10/17Catadioptric on-axis virtual/augmented reality glasses system and method
08/10/17Navigation device
08/03/17Performing on-chip partial good die identification
08/03/17Strain based dynamics for rendering special effects
07/27/17System and configuring a channel
07/27/17Establishing a billing address for a device by determining a location of the device
07/27/17Managing event count reports in a tile-based architecture
07/20/17Granular dynamic test systems and methods
07/20/17Tree traversal with backtracking in constant time
07/20/17Online detection and classification of dynamic gestures with recurrent convolutional neural networks
07/20/17Managing deferred contexts in a cache tiling architecture
07/20/17Three state latch
07/13/17Frame buffer access tracking via a sliding window in a unified virtual memory system
07/13/17Lazy runahead operation for a microprocessor
07/06/17Approach for a configurable phase-based priority scheduler
07/06/17Pre-processing for video noise reduction
06/29/17Migration scheme for unified virtual memory system
06/29/17Using a geometry shader for variable input and output algorithms
06/22/17Methods and reducing perceived pen-to-ink latency on touchpad devices
06/22/17Distributed index fetch, primitive assembly, and primitive batching
06/15/17Built-in support of in-game virtual split screens with peer-to peer-video conferencing
06/15/17Magnetic retention of peripheral device for a tablet computer
06/15/17Branching to alternate code based on runahead determination
06/15/17System and cross-talk cancellation in single-ended signaling
06/15/17System and cross-talk cancellation in single-ended signaling
06/08/17Managing copy operations in complex processor topologies
06/08/17Managing copy operations in complex processor topologies
06/08/17Method for scrubbing and correcting dram memory data with internal error-correcting code (ecc) bits contemporaneously during self-refresh state
06/08/17Controller-based memory scrub for drams with internal error-correcting code (ecc) bits contemporaneously during auto refresh or by using masked write commands
06/08/17Method for memory scrub of dram with internal error correcting code (ecc) bits during either memory activate and/or precharge operation
06/08/17Replaying memory transactions while resolving memory access faults
06/01/17Memory management systems and methods
06/01/17Dram with segmented page configuration
05/25/17Hybrid optics for near-eye displays
05/25/17System and optimizing multiple invocations of graphics processing unit programs in java
05/25/17Multi-pass rendering in a screen space pipeline
05/25/17Multi-pass rendering in a screen space pipeline
05/25/17Hybrid parallel decoder techniques
05/18/17System and optimized sparse volume rendering
05/18/17Mixed threshold flip-flop element to mitigate hold time penalty due to clock distortion
05/18/17Lane-striped computation of packet crc to maintain burst error properties
05/18/17System and network coupled cloud gaming
05/11/17Adaptive shading in a graphics processing pipeline
05/11/17Safe communication mode for a high speed link
05/11/17Saving power in a mobile terminal
05/04/17Organizing memory to optimize memory accesses of compressed data
05/04/17Organizing memory to optimize memory accesses of compressed data
05/04/17System and producing dynamically customized images
05/04/17Latency-resistant sparse simulation technique, system and method
05/04/17Variable refresh rate gamma correction
Patent Packs
05/04/17Regional dc balancing for a variable refresh rate display panel
05/04/17Techniques for nonlinear chrominance upsampling
04/27/17Test partition external input/output interface control
04/27/17Method and system for dynamic standard test access (dsta) for a logic block reuse
04/27/17Scan system interface (ssi) module
04/27/17Dynamic independent test partition clock
04/27/17Independent test partition clock coordination across multiple test partitions
04/27/17Granular dynamic test systems and methods
04/27/17Techniques for maintaining atomicity and ordering for pixel shader operations
04/27/17Techniques for maintaining atomicity and ordering for pixel shader operations
04/27/17Techniques for maintaining atomicity and ordering for pixel shader operations
04/27/17Relative encoding for a block-based bounding volume hierarchy
04/20/17Partial refresh of display devices
04/20/17System and enabling replay using a packetized link protocol
04/13/17Techniques for reducing fan cycling
Patent Packs
04/13/17Techniques for limiting power via secondary control of a voltage regulator
04/06/17System and early packet header verification
04/06/17Storing secure state information in translation lookaside buffer cache lines
03/30/17Secure reconfiguration of hardware device operating features
03/30/17Balanced charge-recycling repeater link
03/23/17Technique for computational nested parallelism
03/23/17System, method, and computer program product for rejecting small primitives
03/23/17Automatic absolute orientation and position
03/16/17Thermal shield can for improved thermal performance of mobile devices
03/16/17Integrated voltage regulator with in-built process, temperature and aging compensation
03/16/17Cursor handling in a variable refresh rate environment
03/16/17System and testing data channel bandwidth, packet loss, latency and jitter
03/09/17User-equipment-based quality-of-service enforcement and control real-time traffic
03/09/17Dynamically providing host input control for streaming applications
03/02/17Multi-sensor based user interface
03/02/17Memory management systems and methods
03/02/17System, method and computer program product for implementing anti-aliasing operations using a programmable sample pattern table
03/02/17Near-eye parallax barrier displays
03/02/17System and forward error correction for streaming media
02/23/17Scaled pci express credits
02/23/17Controlling multi-pass rendering sequences in a cache tiling architecture
02/23/17Technique for performing variable width data compression using a palette of encodings
02/23/17View-dependant shading normal adaptation
02/16/17Virtual access of input/output (i/o) for test via an on-chip star network
02/16/17Consistent vertex snapping for variable resolution rendering
02/16/17Model-based three-dimensional head pose estimation
02/09/17Method and interception of synchronization objects in graphics application programming interfaces for frame debugging
02/09/17Low-latency display
02/09/17Video encoder, video encoding system and video encoding method
02/02/17Sideband signal consolidation fanout using a clock generator chip
Social Network Patent Pack
02/02/17Decorrelation of low discrepancy sequences for progressive rendering
01/26/17Stencil-then-cover path rendering with shared edges
01/26/17Via pattern to reduce crosstalk between differential signal pairs
01/26/17System and jitter-aware bandwidth estimation
01/26/17System, for providing crowd-sourced, cloud-based custom tuning for applications
01/12/17Cooperative thread array granularity context switch during trap handling
01/12/17Unified optimization end-to-end camera image processing for translating a sensor captured image to a display image
01/05/17Patch memory system
01/05/17Method and system for capturing a frame buffer of a virtual machine in a gpu pass-through environment
12/29/16Removable substrate for controlling warpage of an integrated circuit package
Patent Packs
12/29/16Clock generation circuit that tracks critical path across process, voltage and temperature variation
12/29/16Low-latency bi-directional repeater
12/22/16Approach for performing incremental timing analysis with improved accuracy
12/22/16Modifying implant regions in an integrated circuit to meet minimum width design rules
12/08/16Migrating pages of different sizes between heterogeneous processors
12/08/16Cooperative thread array reduction and scan operations
12/08/16Low-power state with a variable refresh rate display
12/08/16System and reducing power consumed obtaining system information from a cell
12/01/16Start-up performance improvement for remote video gaming
12/01/16Fusing a sequence of operations through subdividing
12/01/16Piecewise linear irregular rasterization
12/01/16High speed comparator with digitally calibrated threshold
11/24/16Assymetric coherent caching for heterogeneous computing
11/24/16Pixel density normalization for viewing images across dissimilar displays
11/03/16Programmable vision accelerator
11/03/16System and creating aliased mappings to minimize impact of cache invalidation
11/03/16Optimal settings for application streaming
11/03/16Authentication commands
10/20/16Mixed primary display with spatially modulated backlight
10/13/16Programmable graphics processor for multithreaded execution of programs
10/06/16System and multi-client control of a common avatar
10/06/16System and cooperative game control
10/06/16Method and system for applying optimal settings from first invocation of a gaming application
10/06/16System and cooperative application control
09/29/16Control device intregrating touch and displacement controls
09/29/16Low complexity adaptive temporal filtering for mobile captures
09/29/16Conflict detection
09/15/16Method and system for associating crash reports with end user analytics
09/15/16Low clocking power flip-flop
09/15/16Alert based on recognition of a particular sound pattern
Patent Packs
09/08/16Radar based user interface
08/04/16Approach for a configurable phase-based priority scheduler
08/04/16Influence clock data recovery settling point by applying decision feedback equalization to a crossing sample
07/28/16Channel quality indication compensation for kronecker precoding
07/28/16Soft codebook subset restriction for elevation beamforming
07/14/16Frustum tests for sub-pixel shadows
06/30/16Techniques for creating a notion of privileged data access in a unified virtual memory system
06/30/16System and compiler support for compile time customization of code
06/30/16Method and execution of applications in a cloud system
06/23/16Work-efficient, load-balanced, merge-based parallelized consumption of sequences of sequences
06/16/16Novel low noise amplifier architecture for carrier aggregation receivers
06/16/16Low noise amplifier providing variable gains and noise cancellation for carrier aggregation
06/09/16Dynamic interface control device mapping when game sharing
06/09/16Parallelization of random number generators
06/09/16Indirectly accessing sample data to perform multi-convolution operations in a parallel processing system
05/26/16Pausible bisynchronous fifo
05/26/16Low-impedance power delivery for a packaged die
05/19/16Supersampling for spatially distributed and disjoined large-scale data
05/12/16Memory space mapping techniques for server based graphics processing
05/05/16Systems and methods for isosurface extraction using tessellation hardware
Social Network Patent Pack
04/21/16Efficient binding of resource groups in a graphics application programming interface
03/17/16System, method, and computer program product for implementing large integer operations on a graphics processing unit
03/17/16Techniques for render pass dependencies in an api
03/10/16Tree data structures based on a plurality of local coordinate systems
03/10/16Short stack traversal of tree data structures
03/10/16Block-based lossless compression of geometric data
03/10/16Enhanced anti-aliasing by varying sample patterns spatially and/or temporally
03/10/16Enhanced anti-aliasing by varying sample patterns spatially and/or temporally
03/10/16Beam tracing
03/10/16Block-based bounding volume hierarchy
03/10/16Relative encoding for a block-based bounding volume hierarchy
03/03/16Adjusting clock frequency
03/03/16Selecting hash values based on matrix rank
03/03/16Performing multi-convolution operations in a parallel processing system
03/03/16Image scaling techniques
02/25/16System and managing cache replacements
02/18/16State changing device
02/18/16System, method, and computer program product for shading using a dynamic object-space grid
02/18/16System, method, and computer program product for performing object-space shading
02/11/16Power supply for ring-oscillator based true random number generator and generating true random numbers
Social Network Patent Pack
02/11/16Lighting simulation analysis using light path expressions
02/11/16Magnetic power coupling to an integrated circuit module
02/11/16Low power flip-flop element with gated clock
02/04/16Control of a sample mask from a fragment shader program
02/04/16Deinterleaving interleaved high dynamic range image by using yuv interpolation
01/28/16Voltage optimization circuit and managing voltage margins of an integrated circuit
01/21/16Execution of divergent threads using a convergence barrier
01/21/16Method and determining mutual intersection of multiple convex shapes
01/14/16Dynamic compiler parallelism techniques
12/10/15System, method, and computer program product for collecting execution statistics for graphics processing unit workloads
12/10/15High-density latch arrays
12/03/15Physiologically based adaptive image generation
12/03/15Touch-screen input/output device touch sensing techniques
12/03/15System, method, and computer program product for processing primitive specific attributes generated by a fast geometry shader
12/03/15Dynamic frame repetition in a variable refresh rate system
11/26/15Determining overall performance characteristics of a concurrent software application
11/26/15Techniques for optimizing stencil buffers
11/26/15Refresh rate dependent adaptive dithering for a variable refresh rate display
11/19/15Partial program specialization at runtime
11/19/15Configurable delay circuit and clock buffering
11/12/15Method and system for representing objects with velocity-dependent particles
11/12/15Radio frequency power amplifier including a pulse generator and matching network circuit
11/12/15Enhanced discontinued transmission and reception methods
11/05/15System, method, and computer program product for pre-filtered anti-aliasing with deferred shading
10/29/15Superresolution display using cascaded panels
10/29/15Superresolution display using cascaded panels
10/22/15System and protecting data in dynamically-allocated regions of memory
09/24/15Estimating channel information
09/17/15Low power master-slave flip-flop
09/10/15Dynamic yield prediction
Social Network Patent Pack
09/10/15Microelectronic package plate with edge recesses for improved alignment
08/27/15System and granting remote access to a video game executed on a video game console or network client
08/27/15System and multi-client control of an avatar using different, but related, views
08/27/15Wearable finger ring input device and controller
08/27/15Methods of eliminating redundant rendering of frames
08/27/15System, method, and computer program product for performing one-dimesional searches in two-dimensional images
08/27/15Methods of rendering graphics by stroking paths
08/27/15Techniques for avoiding and remedying dc bias buildup on a flat panel variable refresh rate display
08/27/15Techniques for avoiding and remedying dc bias buildup on a flat panel variable refresh rate display
08/27/15System, method, and computer program product for a high bandwidth bottom package
08/20/15Interface analysis for verification of digital circuits
08/20/15Pseudo-differential read scheme for dual port ram
08/20/15Write assist scheme for low power sram
08/13/15Automatically performing a trade-off between visual quality and latency during rendering of a video/graphics sequence
08/13/15Liquid crystal display overdrive interpolation circuit and method
08/13/15Power-efficient steerable displays
08/13/15Oscillator frequency divider with improved phase noise
08/13/15Method and system for generating an image including optically zoomed and digitally zoomed regions
08/13/15System and creating a video frame from a single video field
08/13/15Intra searches using inaccurate neighboring pixel data
08/06/15Integrated circuit detection circuit for a digital multi-level strap and operation thereof
08/06/15Control flow optimization for efficient program code execution on a processor
08/06/15System, method, and computer program product for implementing software-based scoreboarding
08/06/15System and routing buffered interconnects in an integrated circuit
08/06/15User distance based modification of a resolution of a display unit interfaced with a data processing device and/or a display area size thereon
08/06/15System and computing gathers using a single-instruction multiple-thread processor
08/06/15Low tau synchronizer flip-flop with dual loop feedback approach to improve mean time between failure
08/06/15System and dynamic frequency estimation for a spread-spectrum digital phase-locked loop
07/30/15Cloud gaming system and initiating a gaming session

ARCHIVE: New 2017 2016 2015 2014 2013 2012 2011 2010 2009


This listing is an abstract for educational and research purposes is only meant as a recent sample of applications filed, not a comprehensive history. is not affiliated or associated with Nvidia Corporation in any way and there may be associated servicemarks. This data is also published to the public by the USPTO and available for free on their website. Note that there may be alternative spellings for Nvidia Corporation with additional patents listed. Browse our Agent directory for other possible listings. Page by