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Sony Computer Entertainment America Llc patents

Recent patent applications related to Sony Computer Entertainment America Llc. Sony Computer Entertainment America Llc is listed as an Agent/Assignee. Note: Sony Computer Entertainment America Llc may have other listings under different names/spellings. We're not affiliated with Sony Computer Entertainment America Llc, we're just tracking patents.

ARCHIVE: New 2017 2016 2015 2014 2013 2012 2011 2010 2009 | Company Directory "S" | Sony Computer Entertainment America Llc-related inventors




Date Sony Computer Entertainment America Llc patents (updated weekly) - BOOKMARK this page
05/04/17Backward compatibility testing of software in a mode that disrupts timing
04/20/17Method for improving game streaming performance in the cloud
04/20/17Fast multicast messaging encryption and authentication
04/20/17Secure device pairing
04/13/17Secure key store derivation and management from a single secure root key
03/30/17Systems and methods for enabling time-shifted coaching for cloud gaming systems
03/09/17Dynamic network storage for cloud console server
02/23/17Local application quick start with cloud transitioning
02/23/17User save data management in cloud gaming
02/02/17Backward compatibility by algorithm matching, disabling features, or throttling performance
12/15/16Capturing asynchronous commentary to pre-recorded gameplay
12/08/16Tangible tradable collectibles having a digital copy
11/17/16Portable profile access token
10/20/16System and improving the graphics performance of hosted applications
09/08/16Using connection quality history to optimize user experience
09/08/16Dynamic adjustment of cloud game data streams to output device and network quality
09/08/16Digital management of content assets in the cloud
09/08/16Cloud input channel management
09/01/16Increasing the number of advertising impressions in an interactive environment
08/25/16Backward compatibility through use of spoof clock and fine grain frequency control
08/25/16Rack space power utilization
07/28/16Maintaining multiple views on a shared stable virtual space
07/28/16Creation of game-based scenes
07/21/16Head mounted device (hmd) system having interface with mobile computing device for rendering virtual reality content
07/14/16Virtualization hosting applications
06/30/16Game state save, transfer and resume for cloud gaming
06/30/16Methods and systems for user interaction within virtual reality scene using head mounted display
06/23/16Latency tester
06/16/16Advertisement scheme for use with interactive content
06/02/16Video game competition notifications
04/21/16Remote control of a first user's gameplay by a second user
04/14/16Program mode transition
03/31/16Method and providing a time period for starting an application
03/31/16Methods and systems for portably deploying applications on one or more cloud systems
03/17/16Qualified video delivery methods
03/17/16Methods for interfacing with an interactive application using a controller with an integrated camera
03/17/16System and compressing video based on latency measurements and other feedback
02/18/16System and retaining system state
02/18/16System and automatic entry creation for blogs, web pages or file-sharing sites based on game events
02/11/16Method and beacon messaging point of sale messaging and delivery system
02/04/16Hosting and broadcasting virtual events using streaming interactive video
02/04/16System and compressing video for streaming video game content to remote clients
01/28/16Save game load time reduction for cloud gaming
01/28/16Display of user selected advertising content in a digital environment
01/21/16Ranking of user-generated game play advice
01/21/16Methods and systems for differentiation of video frames for achieving buffered decoding and bufferless decoding
01/21/16Virtual high definition video player
01/14/16System and accelerated machine switching
01/14/16Video compression reducing the effects of packet loss over a communication channel
01/07/16System and utilizig forward error correction with video compression
12/17/15Method for user session transitioning among streaming interactive video servers
12/03/15Systems for using three-dimensional object as controller in an interactive game
12/03/15Head mounted device (hmd) system having interface with mobile computing device for rendering virtual reality content
12/03/15Communication device and data processing method
11/12/15Methods for cloud based game streaming and setting data rates between remote clients and servers
11/12/15Incentivizing commerce by regionally localized broadcast signal in conjunction with automatic feedback or filtering
11/05/15Creation of game-based scenes
10/29/15Computer graphics with enhanced depth effect
10/22/15Gaming controller
10/22/15Method and improving decreasing presentation latency
10/22/15Scheme for determining the locations and timing of advertisements and other insertions in media
10/15/15Advertisement rotation
10/08/15Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters
10/08/15Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications
10/08/15Varying effective resolution by screen location by changing active color sample count within multiple render targets
Patent Packs
10/08/15Varying effective resolution by screen location by altering rasterization parameters
10/08/15Varying effective resolution by screen location in graphics processing by approximating projection of vertices onto curved viewport
10/08/15Gradient adjustment for texture mapping for multiple render targets with resolution that varies by screen location
10/08/15Method for efficient construction of high resolution display buffers
10/08/15Gradient adjustment for texture mapping to non-orthonormal grid
10/08/15Graphics processing enhancement by tracking object and/or primitive identifiers
10/08/15Temporary decoder apparatus and method
10/01/15Media player with networked playback control and advertisement insertion
09/24/15Method and adjustment of game parameters based on measurement of user performance
09/24/15Game behavior bonds
09/24/15Virtual objects with entitlements
09/17/15Video frame rate compensation through adjustment of vertical blanking
08/27/15Video game competition notifications
08/20/15Celebrity video gaming network
08/06/15Congestion control bitrate algorithm
Patent Packs
08/06/15Information processing terminal, information processing method, program, and information storage medium
07/30/15Menu navigation in a head-mounted display
07/30/15Environmental interrupt in a head-mounted display and utilization of non field of view real estate
07/23/15Using a second screen as a private tracking heads-up display
07/23/15Dynamic adjustment of predetermined three-dimensional video settings based on scene content
06/25/15System and automatic entry creation for blogs, web pages or file-sharing sites based on game events
06/25/15Mass storage virtualization for cloud computing
06/25/15Systems and methods for seamless host migration
06/25/15Video latency reduction
06/18/15Video game overlay
05/21/15Method and real-time viewer interaction with a media presentation
04/23/15Multi-player video game environment for single-player use
04/23/15Public viewing security for public computer users
04/16/15Game execution environments
04/02/15Dropped call warning and prevention methods
03/12/15Cloud-based game slice generation and frictionless social sharing with instant play
03/12/15Voice overlay
03/12/15Addition of supplemental multimedia content and interactive capability at the client
03/05/15Attention-based rendering and fidelity
02/19/15Advertisement scheme for use with interactive content
01/22/15Scheme for determining the locations and timing of advertisements and other insertions in media
01/01/15Data distribution by proxy
12/18/14Playback synchronization in a group viewing a media title
12/11/14Systems and methods for reducing hops associated with a head mounted system
10/16/14Systems and methods for server management
09/18/14Attribute-driven gameplay
09/18/14Flexible failover policies in high availability computing systems
09/11/14Managing participants in an online session
09/04/14Game play skill training
09/04/14Dead reckoning in a gaming environment
Social Network Patent Pack
08/21/14Calibration of portable devices in a shared virtual space
08/21/14Maintaining multiple views on a shared stable virtual space
08/07/14Digital marketplace for reselling media packages
07/31/14Methods and hiding latency in network multiplayer games
07/31/14Statutory license restricted digital media playback on portable devices
07/24/14Audio deceleration
07/03/14Defining new rules for validation of network devices
07/03/14Systems and methods for enabling shadow play for video games based on prior user plays
07/03/14Systems and methods for generating and sharing video clips of cloud-provisioned games
06/26/14Systems and methods for tagging content of shared cloud executed mini-games and tag sharing controls
Patent Packs
06/26/14Generation of a mult-part mini-game for cloud-gaming based on recorded gameplay
06/26/14Remote control of a first user's gameplay by a second user
06/26/14Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay
05/08/14Scheme for determining the locations and timing of advertisements and other insertions in media
04/17/14Qualified video delivery
04/10/14Managing game metrics and authorizations
04/10/14Method and decreasing presentation latency
04/10/14Method and improving decreasing presentation latency
04/03/14Channel hopping scheme for update of data for multiple services across multiple channels
04/03/14Spotting trends by identifying influential consumers
03/27/14Asynchronous advertising placement based on metadata
03/20/14System and providing access to streaming multimedia content to devices from servers
03/13/14Methods and systems for dynamically adjusting update rates in multi-player network gaming
03/13/14Intelligent game loading
03/06/14User-based mini-game generation and distribution
03/06/14Methods for controller pairing with assigned differentiating color/player
02/13/14Dynamic replacement of cinematic stage props in program content
02/06/14Evolution of a user interface based on learned idiosyncrasies and collected data of a user
02/06/14Dynamic insertion of cinematic stage props in program content
01/30/14Scaling pixel depth values of user-controlled virtual object in three-dimensional scene
01/30/14Automatic performance and capacity measurement for networked servers
01/16/14Display of user selected advertising content in a digital environment
01/02/14Calibration of portable devices in a shared virtual space
01/02/14Method and adjustment of game parameters based on measurement of user performance
11/21/13Method and dynamically adjusting game or other simulation difficulty
10/03/13Method for determining mobile device password settings based on wireless signal information
10/03/13Method for determining mobile device password settings based on wireless signals
10/03/13Method for determining mobile device password settings based on check-in information
10/03/13Method for determining mobile device password settings based on acceleration information
10/03/13Sharing recorded gameplay to a social graph
Patent Packs
09/26/13Apparatus and visual representation of one or more characteristics for each of a plurality of items
09/26/13Method and use in reserving a position within a simulation for another user
09/26/13Apparatus and matching users to groups for online communities and computer simulations
09/26/13Apparatus and matching groups to users for online communities and computer simulations
09/19/13Scheme for determining the locations and timing of advertisements and other insertions in media
09/19/13System and capturing and sharing console gaming data
09/19/13System and capturing and sharing console gaming data
09/19/13System and capturing and sharing console gaming data
09/12/13System and video choreography
09/05/13Increasing the number of advertising impressions in an interactive environment
08/22/13Gaming controller
08/22/13User selectable game information associated with an asset
08/22/13Summarizing a body of media by assembling selected summaries
05/23/13System and optimizing transfers of downloadable content
05/09/13Methods for interfacing with an interactive application using a controller with an integrated camera
04/18/13Data management for computer systems
03/21/13Systems and methods for calibration and biasing for game controller
03/14/13Website security
02/28/13Redeemable content specific to groups
02/28/13Dynamic redemption codes
Social Network Patent Pack
02/21/13Synchronizing mission progress in cooperative games
01/31/13Method and system for efficient download of data package
01/03/13Method and representing computer game player information in a machine-readable image
01/03/13Determination of controller three-dimensional location using image analysis and ultrasonic communication
12/13/12Hand-held device with touchscreen and digital tactile pixels
12/13/12Account management of computer system
12/06/12Method and load testing online server systems
11/29/12Method and implementing nemesis matchmaking
11/29/12Hybrid separable motion controller
11/08/12Special regional online video game forum based on location
11/01/12Social interactive content creator development
10/25/12Method and use in preserving a game state
10/25/12Social interactive code development
08/16/12Method and system for error correction of a storage media
07/19/12Handing control of an object from one touch input to another touch input
07/12/12Morphological anti-aliasing (mlaa) of a re-projection of a two-dimensional image
07/12/12Multi-sample resolving of re-projection of two-dimensional image
07/12/12Dynamic adjustment of predetermined three-dimensional video settings based on scene content
05/31/12Gesture cataloging and recognition
05/24/12Method and performing user-defined macros
Social Network Patent Pack
04/26/12System and providing assistance over a network
04/12/12Leveraging geo-ip information to select default avatar
03/29/12System and methdod for capturing and displaying still photo and video content
03/08/12Minimizing latency in network program through transfer of authority over program assets
02/09/12Random access point (rap) formation using intra refreshing technique in video coding
12/22/11Sharing and lending of digital content
12/15/11Hand-held device with touchscreen and digital tactile pixels
12/15/11Advertisement rotation
12/01/113d video conversion
11/24/11Dynamic bandwidth control
11/17/11Attribute-driven gameplay
11/10/11Advertisement scheme for use with interactive content
11/03/11Method and adjustment of game parameters based on measurement of user performance
09/08/11Calibration of portable devices in a shared virtual space
09/08/11Maintaining multiple views on a shared stable virtual space
05/19/11Scheme for translating movements of a hand-held controller into inputs for a system
05/19/11Controller for providing inputs to control execution of a program when inputs are combined
04/28/11File input/output scheduler using immediate data chunking
04/14/11System for tracking user manipulations within an environment
03/17/11Channel hopping scheme for update of data for multiple services across multiple digital broadcast channels
02/24/11Scheme for providing audio effects for a musical instrument and for controlling images with same
11/04/10System and displaying multiple video feeds







ARCHIVE: New 2017 2016 2015 2014 2013 2012 2011 2010 2009



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