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Sony Computer Entertainment Inc
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Sony Computer Entertainment Inc patents


Recent patent applications related to Sony Computer Entertainment Inc. Sony Computer Entertainment Inc is listed as an Agent/Assignee. Note: Sony Computer Entertainment Inc may have other listings under different names/spellings. We're not affiliated with Sony Computer Entertainment Inc, we're just tracking patents.

ARCHIVE: New 2018 2017 2016 2015 2014 2013 2012 2011 2010 2009 | Company Directory "S" | Sony Computer Entertainment Inc-related inventors


Head-mounted display tracking

A virtual reality (VR) head-mounted display (HMD), a computer-implemented method, and a VR tracking system are described. Generally, a VR HMD includes an inertial measurement unit (IMU) and an optical sensor. When a second VR HMD is located in a same physical environment, the VR HMD can be operated to... Sony Computer Entertainment Inc

Personalized data driven game training system

A video game console, a video game system, and a computer-implemented method are described. Generally, a video game and video game assistance are adapted to a player. For example, a narrative of the video game is personalized to an experience level of the player. Similarly, assistance in interacting with a... Sony Computer Entertainment Inc

Reducing rendering computation and power consumption by detecting saccades and blinks

Gaze tracking data may be analyzed to determine the onset and duration of a vision interrupting event, such as a blink or saccade. Presentation of images to a viewer may then be suspended during the vision interrupting event and resumed in sufficient time to ensure that the viewer sees the... Sony Computer Entertainment Inc

Reducing rendering computation and power consumption by detecting saccades and blinks

Gaze tracking data may representing a user's gaze with respect to one or more images transmitted to a user are analyzed to determine one or more regions of interest. Compression of the one or more transmitted images is adjusted so that fewer bits are needed to transmit data for portions... Sony Computer Entertainment Inc

Selective peripheral vision filtering in a foveated rendering system

Gaze tracking data representing a viewer's gaze with respect to one or more images presented to the viewer is used to generate foveated image data representing one or more foveated images characterized by a higher level of detail within one or more regions of interest and a lower level of... Sony Computer Entertainment Inc

Virtual reality proximity sensors

A proximity device, a computer-implemented method, and proximity system are described. Generally, the proximity device can be wearable or non-wearable. A wearable proximity device is configured to be worn by a user. As the user moves within a physical environment, the wearable proximity devices monitors the user's proximity to objects.... Sony Computer Entertainment Inc

Real-time user adaptive foveated rendering

Foveated rendering based on user gaze tracking may be adjusted to account for the realities of human vision. Gaze tracking error and state parameters may be determined from gaze tracking data representing a user's gaze with respect to one or more images presented to a user. Adjusted foveation data representing... Sony Computer Entertainment Inc

Server-based sound mixing for multiuser voice chat system

One or more chat servers receives voice signals and pose (location and orientation) signals from devices such as VR headsets associated with respective chat participants. For each participant, the server renders a single stream representing the voices of the other participants, with the voice data in each stream being modified... Sony Computer Entertainment Inc

Reconfigurable multi-mode camera

A reconfigurable imaging apparatus, a computer-implemented method, and an imaging system are described. Generally, the apparatus includes platforms. Each platform houses one or more optical sensors. A pivotal connector is connected with at least two platforms and supports a relative movement of such platforms with respect to one another. Hence,... Sony Computer Entertainment Inc

Systems and methods for providing user information to game console

Gamer friend devices can be detected by a gaming console and the gaming console user can be prompted to add the friend devices to a friend list, which automatically logs the friends on its the console without requiring them to manually log in. The gaming console may also be automatically... Sony Computer Entertainment Inc

Pressure sensing to identify fitness and comfort of virtual reality headset

A sensor generates signals representing whether a computer game headset is being worn properly so that the wearer may be advised. The sensor may be a pressure sensor or motion sensor or stretch sensor on the headset, or it may be a camera that images the wearer and uses image... Sony Computer Entertainment Inc

Virtual reality (vr) cadence profile adjustments for navigating vr users in vr environments

A method, system, computer readable media and cloud systems are provided for adjusting image data presented in a head mounted display (HMD). One method includes executing a virtual reality (VR) session for an HMD user. The VR session is configured to present image data to a display of the HMD.... Sony Computer Entertainment Inc

Foveated geometry tessellation

In graphics processing data is received representing one or more vertices for a scene in a virtual space. A projection of the vertices onto a screen space of a display device is performed. A density of the vertices is adjusted for selected portions of the screen space, such that a... Sony Computer Entertainment Inc

Filtering controller input mode

A user can interface with a computer system to interact with a computer program using an input device. The device includes one or more tracking devices and an input mode control. The one or more tracking devices are configured to communicate information relating to a position, orientation, or motion of... Sony Computer Entertainment Inc

Method and the projection of images, video, and/or holograms generated by a computer simulation

A method includes running a computer simulation that is controlled at least in part by a handheld controller, displaying images generated by the computer simulation on a display, and projecting at least one image generated by the computer simulation from an image projector coupled to the handheld controller. A system... Sony Computer Entertainment Inc

Apparatus and dynamic graphics rendering based on saccade detection

A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene,... Sony Computer Entertainment Inc

Encode/decode strategy for mitigating irregular stream decoding time

Aspects of the present disclosure include methods and systems for encoding and decoding digital pictures. Encoding may include determining a frame type of the digital picture, and encoding the digital picture with an entropy coding method in accordance with the frame type of the digital picture. Decoding may include determining... Sony Computer Entertainment Inc








ARCHIVE: New 2018 2017 2016 2015 2014 2013 2012 2011 2010 2009



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