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Activision Publishing Inc patents


Recent patent applications related to Activision Publishing Inc. Activision Publishing Inc is listed as an Agent/Assignee. Note: Activision Publishing Inc may have other listings under different names/spellings. We're not affiliated with Activision Publishing Inc, we're just tracking patents.

ARCHIVE: New 2018 2017 2016 2015 2014 2013 2012 2011 2010 2009 | Company Directory "A" | Activision Publishing Inc-related inventors


Flexible online pre-ordering system for media

The disclosed electronic commerce cloud-based media retailing systems and methods enable customers to execute a purchase intention of a digital product before that product is officially released for distribution. The ecommerce system comprises a digital entitlement engine and is particularly suited to pre-sell entitlements to digital products such as, but not limited to, video games, computer software, movies, and other entertainment media.. ... Activision Publishing Inc

Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional

The specification describes methods and systems for increasing a dimensional depth of a two-dimensional image of a face to yield a face image that appears three dimensional. The methods and systems identify key points on the 2-d image, obtain a texture map for the 2-d image, determines one or more proportions within the 2-d image, and adjusts the texture map of the 3-d model based on the determined one or more proportions within the 2-d image.. ... Activision Publishing Inc

System and method for optimizing virtual games

The present specification describes an assistive tool that facilitates the design of video games to achieve a true randomized, non-biased and neutral gaming environment that is bounded so that extremes of disincentives and excess incentives are avoided. In one embodiment, the tool allows for simulation of game environment and generates variables that enable reward acquisition by players. ... Activision Publishing Inc

Systems and methods for the real-time generation of in-game, locally accessible heatmaps

The present specification describes systems and methods for efficiently generating scaled down versions of heatmaps that can be presented in real-time to a player. Data representative of events in a video game are recorded at occurring at one or more coordinates within a virtual geographical landscape of the video game. ... Activision Publishing Inc

Videogame system and method that enables characters to earn virtual fans by completing secondary objectives

A videogame may be provided to one or more users in which characters controlled by users earn fans that impact the videogame similarly to fans in real life. For example, a character may earn virtual currency, be invited to participate in events and/or teams, obtain sponsorships, and/or experience other impacts associated with fanbase size. ... Activision Publishing Inc

Reality-based video game elements

A videogame may make use of real world imagery for play of a video game utilizing a real world vehicle. Items may be identified in the real world imagery, and the identified items may become gameplay elements.. ... Activision Publishing Inc

Interactive videogame using game-related physical objects

A videogame includes a peripheral device that senses the presence and identity of toys near or on the peripheral. Each of the toys includes an identification device such as an rfid tag. ... Activision Publishing Inc

Determining whether object is genuine or fake in metaverse

A server computer is connected to a plurality of client computers through a network, and controls objects in a metaverse accessed by the client computers. The server computer includes a storage unit for storing an object id specifying an object accessible in the metaverse by the plurality of client computers and authenticity information associated with the object id. ... Activision Publishing Inc

Music game software and input device utilizing a video player

A video game includes an audio-video stream combined with game graphics and game sounds. The game graphics are overlaid on the video stream and updated in synchronization with the stream. ... Activision Publishing Inc

System and method for driving microtransactions in multiplayer video games

A system and method is provided that drives microtransactions in multiplayer video games. The system may include a microtransaction arrange matches to influence game-related purchases. ... Activision Publishing Inc

Systems and methods for providing a single virtual reality game play instance for multiple clients using different game platforms

A video game system for providing a single game play instance for multiple clients each utilizing a different game platform. The system includes a first game platform executing a virtual reality game on a virtual reality system and a second game platform executing a game having a similar representation of the virtual reality game modified for the second game platform. ... Activision Publishing Inc

Tactile feedback systems and methods for augmented reality and virtual reality systems

A tactile feedback system for use with a virtual reality system comprises a support structure and tactile feedback units coupled to and spaced apart around the support structure. A microcontroller is coupled to the tactile feedback units to independently control their activation. ... Activision Publishing Inc

Tactile feedback systems and methods for augmented reality and virtual reality systems

A tactile feedback system for use with a virtual reality system comprises a support structure and tactile feedback units coupled to and spaced apart around the support structure. A microcontroller is coupled to the tactile feedback units to independently control their activation. ... Activision Publishing Inc

Systems and methods for automating the animation of blendshape rigs

The present specification describes systems and methods for automatically animating personalized blendshapes from three dimensional stereo reconstruction data. The disclosed inventions facilitate the animation of blendshapes using an optimization process that applies to a frame a fitting process to yield a set of weighted blendshapes and applies to that frame a temporal smoothing process to yield a another set of weighted blendshapes and repeats that optimization process for a predetermined number of iterations to yield a final set of weighted blendshapes.. ... Activision Publishing Inc

02/01/18 / #20180033189

Systems and methods for automating the personalization of blendshape rigs based on performance capture data

The present specification describes systems and methodsfor automatically generating personalized blendshapes from actor performance measurements, while preserving the semantics of a template facial animation rig. The disclosed inventions facilitate the creation of an ensemble of realistic digital double face rigs for each individual with consistent behaviour across the set with sophisticated iterative optimization techniques.. ... Activision Publishing Inc

01/25/18 / #20180021685

Interactive video game system comprising toys with rewritable memories

The invention disclosed herein relates to a video game system comprising a video game console and an object or toy used in connection with the video game console, wherein the object or toy has a rewritable data storage device, and wherein the video game console stores information in the rewritable data storage device in response to game play events occurring in a first gaming session. The stored information is subsequently retrieved by the video game console in a second gaming session, and the retrieved information is used to conduct the game play of the second gaming session.. ... Activision Publishing Inc

12/21/17 / #20170361233

System and method for reading graphically-encoded identifiers from physical trading cards through image-based template matching

A system and method is provided for reading graphically-encoded identifiers from physical trading cards through image-based template matching in order to incorporate game items from the identified trading cards in a video game.. . ... Activision Publishing Inc

11/09/17 / #20170323467

User generated character animation

Images of user drawn virtual characters, virtual objects, or virtual scenes may be used in providing display of animations. The animations may be displayed over other images or in a virtual world of video game play.. ... Activision Publishing Inc

10/05/17 / #20170282079

System and method of generating and providing interactive annotation items based on triggering events in a video game

A system and method is provided that automatically annotates gameplay based on triggering events that occur during a gameplay session. The system may automatically annotate the gameplay in real-time, such as during a gameplay session associated with an electronic-sports tournament. ... Activision Publishing Inc

10/05/17 / #20170282077

System and method of automatically annotating gameplay of a video game based on triggering events

A system and method is provided that automatically annotates gameplay based on triggering events that occur during a gameplay session. The system may automatically annotate the gameplay in real-time, such as during a gameplay session associated with an electronic-sports tournament. ... Activision Publishing Inc

08/17/17 / #20170235547

Dialog server for handling conversation in virtual space method and computer program for having conversation in virtual space

A dialog server which provides dialogs made by at least one user through their respective avatars in a virtual space. A method and a computer readable article of manufacture tangibly embodying computer readable instructions for executing the steps of the method are also provided. ... Activision Publishing Inc

08/17/17 / #20170232342

Pre-play and post-play video game character presentation and equipping

Systems and methods for pre-game and post-game video game character presentation and equipping are disclosed. According to one aspect of the invention, a computer implemented method useful for video game play comprises: determining identities and equipment of at least some game characters for participation in game play; in a time period outside of game play, providing information for rendering the game characters with their equipment in a scene having visual characteristics of a virtual world for game play; providing game players the opportunity to change and/or purchase equipment for their game characters; and providing for game play including the game characters.. ... Activision Publishing Inc

05/04/17 / #20170127216

System and method of using physical objects to control software access

A system and method is provided for controlling access to software via a physical object. The system may include one or more of a physical object, such as a toy, a computing device, and a server. ... Activision Publishing Inc

04/27/17 / #20170113143

System and method of identifying portions of video game streams for driving microtransactions

A system and method is provided that generates a game log that specifies game events during gameplay to enable efficient distribution of video game playback, facilitates the annotation of gameplay through content from users and others, and generates a video game stream that includes the game log and content. The system facilitates the efficient sharing of video game playback, as well as annotations from users and others. ... Activision Publishing Inc

04/27/17 / #20170113136

System and method of inferring user interest in different aspects of video game streams

A system and method is provided that generates a game log that specifies game events during gameplay to enable efficient distribution of video game playback, facilitates the annotation of gameplay through content from users and others, and generates a video game stream that includes the game log and content. The system facilitates the efficient sharing of video game playback, as well as annotations from users and others. ... Activision Publishing Inc

04/27/17 / #20170113135

System and method of generating and distributing video game streams

A system and method is provided that generates a game log that specifies game events during gameplay to enable efficient distribution of video game playback, facilitates the annotation of gameplay through content from users and others, and generates a video game stream that includes the game log and content. The system facilitates the efficient sharing of video game playback, as well as annotations from users and others. ... Activision Publishing Inc

04/27/17 / #20170113131

Interactive videogame using game-related physical objects

A videogame includes a peripheral device that senses the presence and identity of toys near or on the peripheral. Each of the toys includes an identification device such as an rfid tag. ... Activision Publishing Inc

04/27/17 / #20170113129

Interactive videogame using a physical object with touchpoints

A videogame includes a peripheral device that senses the presence and identity of toys near or on the peripheral. Each of the toys includes an identification device such as an rfid tag. ... Activision Publishing Inc

04/20/17 / #20170106288

Interactive video game system comprising toys with rewritable memories

The invention disclosed herein relates to a video game system comprising a video game console and an object or toy used in connection with the video game console, wherein the object or toy has a rewritable data storage device, and wherein the video game console stores information in the rewritable data storage device in response to game play events occurring in a first gaming session. The stored information is subsequently retrieved by the video game console in a second gaming session, and the retrieved information is used to conduct the game play of the second gaming session.. ... Activision Publishing Inc

04/13/17 / #20170100676

System and method for generating personalized messaging campaigns for video game players

A system and method for generating personalized messaging campaigns for video game players is provided. A video game player's profile data and/or behavioral data may be used to create a customized messaging campaign for the player. ... Activision Publishing Inc

02/16/17 / #20170043261

Bounded competitions in a video game framework

Competitions involving video game players may include competitions subsidiary to a purpose of video game play, and may be bounded in time, either across play of multiple video games or within play of a particular video game.. . ... Activision Publishing Inc

02/02/17 / #20170028300

Interactive video game system comprising toys with rewritable memories

The invention disclosed herein relates to a video game system comprising a video game console and an object or toy used in connection with the video game console, wherein the object or toy has a rewritable data storage device, and wherein the video game console stores information in the rewritable data storage device in response to game play events occurring in a first gaming session. The stored information is subsequently retrieved by the video game console in a second gaming session, and the retrieved information is used to conduct the game play of the second gaming session.. ... Activision Publishing Inc

01/26/17 / #20170021274

System and method for creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks

A system and method for creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks is provided.. . ... Activision Publishing Inc








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